package de.lns.render;

import java.nio.FloatBuffer;

public interface Drawable extends Renderable {
	public Model model();
	
	public FloatBuffer getMesh();
	public FloatBuffer getMapping();
	public int getTextureID();
	
	public boolean alignRel();
	public double getScale();
	public double getPosX();
	public double getPosY();
	public double getPosZ();
	public double getDirection();
}
